I have a bit of a problem – void salamanders I can’t defeat on one side of the hideout in the Hollow Marshes and the noxious bulb traps on the other. I can run through their effect fields and just heal aggressively after, but it’d be a lot nicer if I could destroy them somehow.
I tried having my enchantress cast a few spells and fired a few shots from a crossbow, but the health bars on the bulbs stayed full. Inspecting them turned up the fact that they’re at 100% resistance to every damage type. So, is there anything I can do to get rid of them?
Either teleport them away or hit them with their own elemental damage type
You can use either teleport or a character with high telekinesis to displace them and put them somewhere where they are out of the way, or you can disable them: Deal damage directly to them of their corresponding type and they will become disabled, until they are damaged directly by a different elemental damage type.
E.g. for green Bulbs, a poison dart targeted directly at them will disable them, though it will not deplete their health