So I got this model of a robot and I had to rotate the whole model (which is made up of several non-joined meshes) so I parented every single part to the body and now when I unparent everything goes haywire. Anyone got any ideas on how I can unparent them without everything moving?
And this is what happens when it gets unparented (I used alt+p clear parent)
I got another question. I need to rig this model and keep everything unjoined (because I dont want anything to bend since this is a robot made up of solid parts) any tips on that?
alt P (Clear Parent) > Clear and Keep Transformation. Otherwise the child will come back to the position it got before the parentage.